Friday, 25 April 2014

Friday, 28 March 2014




Above are two shots of the finished cottage, the top one I have gone for a more normal styled roof to match the flow of the house. The second image I have tried to go for a more thatched roof/straw look however I think for the final render I will use the top house.

Thursday, 20 March 2014




Here are a few different shots of my cottage, I am pleased with the progress, I have gone with a red theme as I like the red wood against the house. In addition I have put the house in a late evening time period due to the light coming from the windows. The only thing left to finish off now is the roof tiling and the large wooden peice on the front of the house.

Monday, 10 March 2014




Here is my textured door ready to go with the house, I have used a variety of wood and metal textures in order to create the final product. I have gone with a more linear pattern on the frame rather than a tribal pattern. Overall I am happy with the final outcome which I have imported into UDK.

Thursday, 6 March 2014


Following up on the corridor task that I had earlier completed I notice that some of the seams were noticeable, so I went back into the tile texture to see if I could find out where the repeated segment was. After I had found and fixed the problem I put the new texture onto my corridor. I am pretty happy with the outcome, however I want to add an alpha to the middle tiles in order for them to be transparent so that I can add lights and other things shining through the texture when I have fully built and texture the whole corridor.

Thursday, 27 February 2014

 Below are the different panels that I have created in photo-shop which I have used a variety of filters in order to change the appearance of the original texture. I have used the high pass filter in order to reduce the noise and make the texture easier to tile using the clone stamp tool to get rid of the seams. After this I then created an ellipsis and inverted it to create the lighter color against the background texture, then I made the pattern by rotating it into different locations. When the original tile was finished I then went onto make the side tile and then the middle tile. For this I created black and yellow pattern and overlayed it onto the texture. I then added scratches and some dirt towards the edges where it would gather in reality. Finally to make the middle tile I created the lined pattern and imported another texture to have in the middle to break up the texture.


Here is the final image showing the tile textures using planes in maya, as you can see on the side tiles the black pattern builds up in places meaning that it cant be duplicated properly as you can easily see where one tile ends and the other begins. Due to this I will be going back into the texture to sort this out and also I am going to add extra details to the middle tile and also an alpha channel to make certain areas transparent.

Wednesday, 26 February 2014

Here is the final marble tiled image as I have gone over the seams with the clone stamp tool in order to hide the seams to make it appear as a whole texture.

The top image is the original texture with its natural colours which would be very hard to tile on an object however the bottom image has a highpass filter which is making it easier to use the clone stamp tool to get rid of the seams.

Wednesday, 19 February 2014


 Here is the high poly krate tast finally finished, I had a hard time with this task due to not being very familiar with normal maps, which this turned out to be a good exercise. I have baked the high poly krate which had over 450,000 poly's as it had been tweaked within z-brush to add a higher level of detail over to the lower poly krate which was only at 400 poly's. Once I had baked the detail over to the lower poly krate I then make an ambient occlusion which helped with the different shades of light when texturing. I have gone with a green color scheme around the corners and the bottom to show that it is of a different material. After this I have added scratches which shows wear and tear on the krate. Overall I am happy with the final result as I think the AO layer makes it look very realistic.


Monday, 27 January 2014

Book Texture

 I have quickly completed the texture of a book that I have modeled within Maya. At first I used a lot of brown leather in order to make the different textures and feel on the outside of the book however I felt that it didn't have the right look that I was going for and personally I didn't like it. Due to this I changed the color scheme over to black, overall I think that It looks more dark and deceiving, more like a horror book than a normal worn book which adds a different element to the texture within itself. I used the bevel and emboss glow functions to add the added effects on the details on the front and back of the book to make them stand out against the powerful leather book itself. Overall I like the end product of the book however it is very messy and rushed so I think that I will try to do another texture on the book at a later date when I have gained some more skills in photo shop. Underneath are two images of the book, one in Maya and the other is the texture in photo shop.


 

Thursday, 23 January 2014

Crate Textures

 Here are two textures for crates that I have modeled in Maya, at first I had the crates brown I found that it seemed a bit too orange for my liking so I decided to grey out the texture. Once greyed out I then applied the texture to the crate which I then liked and kept it grey rather than brown. I think that if I made the brown texture a little lighter then It would look better when modeled.


Custom Brushes

 The image above shows my custom cloud brush that I have created myself, I have used a soft round brush and have made a variety of brush strokes in order to get the right affect. I had to do these strokes a few times to make sure that I got the right one for the image. Once I had the look that I wanted I then used a chalk brush and softly blurred out some of the different strokes to make it have a mistier look. Overall I am very pleased with my brush which I can add to my custom collection.



From using my custom made brush I have then went onto experiment with different colours in order to make this image of clouds. I like the feel of the clouds however I think to improve this I need to distinguish the shape of the individual cloud more.